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Baraliot Fantasia
Design & Product Documentation
Project Details
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Size
Tools
Skills
Genre
Core Design
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Problem
Players seeking strong fantasy fullfillment are often forced to compromise on their wants: narrative systems that lack the mechanical foundation to build their character on, or crunchy games with linear progression that offer too few and complex tools to build with.
Vision
An NSR TRPG blending deckbuilding gameplay and deep character fantasy. Embracing improv, mixing, and synergy. A high-variety system players can easily jump into and get lost in.
Goals
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Make the New Medium Shine
Harness the unique potential of cards to facilitate emergent and new gameplay loops -
Nurture Imagination
Evoke a sense of satisfaction in players manifesting their character fantasy -
Low Cost of Play
Streamline rules and rulebook to minimize cognitive load and time investment -
Banquet of Fun Choices
Empower players with many choices and freedoms without paralysing them -
Wide Scope, Simple Execution
Mechanically cover character survival, adventuring, and lifestyle comprehensively without the friction of bloated mechanics.
Work in Progress
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I am currently compiling the full documentation for Baraliot Fantasia. This section will eventually include deeper dives into the system design, mechanics, and process.